

Neutral Attacks and Hand Fighting are already showing up as meaningful strengths through live hand-fighting and mat situations, and those strengths are beginning to raise the quality of every rep. The next jump is Bottom Wrestling.
Maya is doing well with shot finish, and that strength is starting to show up in more live reps. The goal is to keep making it reliable when the pace rises.
Maya needs to keep developing bottom wrestling so this part of the game becomes more consistent under pressure. The next step is cleaner reps that hold up at game speed.
A Season view of how Maya is trending over time.
See the strongest skill groups and the clearest room to grow.
Maya's Skill Build: Bottom Wrestling
Your drill this week: Switch from Bottom
Execute a switch reversal from referee's position, transitioning from bottom to a 2-point reversal position on top.
Pick one detail to watch before the rep starts. Run the rep without adding a second focus.
The switch is an aggressive bottom move that earns 2 points rather than the 1 earned by an escape, making it a high-value tool for wrestlers who can execute it consistently.
Start in referee's position with a partner in a basic waist ride.
Sit hard onto your hip, don't just lean
Success is completing the switch and landing in a control position, not just turning your hips, but actually reversing the situation.
Top partner actively tries to sprawl or flatten out after the sit-back.
Each skill gets a 1-10 rating that maps to a milestone, helping track skill development and player growth over time.
Milestones show progress in a specific skill. Players usually move through milestones with age, practice, and better game understanding.
Stages describe the player's broader development level. They are based on the overall rating, which averages the skill ratings in the report.
A player can be at different milestones in different skills while still having one overall stage for the report. The value is seeing what changed from one evaluation to the next.
The player is building the base. Coaches are looking for understanding, effort, and cleaner reps before expecting the skill to show up consistently in games.
Open a skill to see the rating, growth, and next milestone.
Neutral AttacksStandout milestone8.45ratingStandout⌄FOUBUIDEVCAPCONCOMSTAELI
Neutral Attacks measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.
Setup game is a weapon. Controls rhythm from neutral and makes strong opponents defend before they are ready.
Neutral attacks create reliable points. Finishes through counters, hips, and boundary pressure.
Bottom WrestlingCompetitive milestone7.88ratingCompetitive⌄FOUBUIDEVCAPCONCOMSTAELI
Bottom Wrestling measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.
Escapes quickly against strong top pressure. Rarely stays flat or stuck for long stretches.
Dangerous from bottom. Opponents have to be careful riding because reversals are a real threat.
Top ControlStandout milestone8.02ratingStandout⌄FOUBUIDEVCAPCONCOMSTAELI
Top Control measures pressure, breakdowns, mat returns, and how well the athlete keeps advantage on top.
Top pressure wears opponents down. Breakdowns lead to control and scoring chances.
Top wrestling creates scoring separation. Near-fall threats are a major part of the athlete’s match profile.
Mat AwarenessStandout milestone8.08ratingStandout⌄FOUBUIDEVCAPCONCOMSTAELI
Uses match context as an advantage. Knows when to attack, manage position, or protect points.
Hand FightingStandout milestone8.3ratingStandout⌄FOUBUIDEVCAPCONCOMSTAELI
Creates attacks from hand fighting. Pressure and tie control are competitive weapons.