UpLVL
Sunburst City 2012
Aria Diaz
Report
Aria's latest progress
Tuesday, March 31, 2026
Competitive
Aria
Aria Diaz
Sunburst City 2012
Overall
7.68
+1.08 this season
Season Growth
+1.08
from 6.6 to 7.68/10
Milestones Reached
40
Across current tracked skills
Top Skill
8.07
Dribbling
Biggest Gain
+0.85
Ball Control
Report Summary
Areas of Strength
Ball Control and Movement & Off-Ball are already showing up as meaningful strengths in match play, and those strengths are beginning to raise the quality of every rep. The next unlock is Decision-Making and Shooting.
Areas of Focus
Decision-Making and Shooting are the clearest areas to keep building. Sharpening that should help turn good looks into better chances.
Season Progression
Nov 3Dec 1Jan 5Feb 2Mar 2Mar 317.68
Mar 31Average score 7.68/10
Skill Profile
246810Ball ControlWeak FootPassingShootingMovement& Off-BallDefendingDecisionMakingStrength& Power
Ball Control
Competitive
7.95
/10
Ball Control measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.
Next
Standout(8)0.05 away
Baseline (dashed)CurrentGrid: 2, 4, 6, 8, 10
Closest Milestones
top 5 by proximity
Ball Control
NextStandout
7.95
0.1 away
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Pressing & Defensive Shape
NextStandout
7.92
0.1 away
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
First Touch
NextStandout
7.83
0.2 away
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Upper Body Power & Core
NextStandout
7.82
0.2 away
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Movement & Off-Ball
NextStandout
7.8
0.2 away
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Skill Development Breakdown
Ball Control
Competitive
7.95
/ 10
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Ball Control?

Ball Control measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.

Score 7.95Competitive
Athlete performs at a level that creates advantages in competitive play. Skills are weapons, not just competencies. Coaches build around them.
Season Growth
+0.85
from 6.9 to 7.95
Next Milestone
0.05 pts
Standout: target 8
All Milestones
Building · target 2.5
Reached or in range.
Reached
Developing · target 4
Reached or in range.
Reached
Capable · target 5
Reached or in range.
Reached
Consistent · target 6
Reached or in range.
Reached
Competitive · target 7
Reached or in range.
Reached
Standout · target 8
0.05 to go
0.05 to go
Elite · target 9
1.05 to go
1.05 to go
Skill Group
Detailed skills in the Ball Control group.
Ball Control overview score
First Touch
Part of Ball Control
7.83
Competitive

Touch is so clean it creates the next advantage. Sets up shooting, passing, or running lanes from a single contact.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.17 to go
Dribbling
Part of Ball Control
8.07
Standout

Takes on and beats defenders at competition speed. Creates goal-scoring opportunities through dribbling alone.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Elite · 0.93 to go
Weak Foot
Competitive
7.75
/ 10
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Weak Foot?

Weak foot is a genuine weapon. Shoots and passes in competitive situations. Defenders can't shade one direction.

Score 7.75Competitive
Athlete performs at a level that creates advantages in competitive play. Skills are weapons, not just competencies. Coaches build around them.
Season Growth
+0.75
from 6.85 to 7.75
Next Milestone
0.25 pts
Standout: target 8
All Milestones
Building · target 2.5
Reached or in range.
Reached
Developing · target 4
Reached or in range.
Reached
Capable · target 5
Reached or in range.
Reached
Consistent · target 6
Reached or in range.
Reached
Competitive · target 7
Reached or in range.
Reached
Standout · target 8
0.25 to go
0.25 to go
Elite · target 9
1.25 to go
1.25 to go
Passing
Competitive
7.65
/ 10
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Passing?

Passing measures timing, accuracy, pace, and whether the ball is delivered in a way that helps the next action happen cleanly.

Score 7.65Competitive
Athlete performs at a level that creates advantages in competitive play. Skills are weapons, not just competencies. Coaches build around them.
Season Growth
+0.85
from 6.6 to 7.65
Next Milestone
0.35 pts
Standout: target 8
All Milestones
Building · target 2.5
Reached or in range.
Reached
Developing · target 4
Reached or in range.
Reached
Capable · target 5
Reached or in range.
Reached
Consistent · target 6
Reached or in range.
Reached
Competitive · target 7
Reached or in range.
Reached
Standout · target 8
0.35 to go
0.35 to go
Elite · target 9
1.35 to go
1.35 to go
Skill Group
Detailed skills in the Passing group.
Passing overview score
Short Passing & Combinations
Part of Passing
7.53
Competitive

Passes through pressure in tight spaces. Combinations are fast and creative. Passing moves the team forward.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.47 to go
Long Passing & Switching Play
Part of Passing
7.77
Competitive

Switches play with elite accuracy. Diagonal balls, chipped passes, aerial switches — all with placement.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.23 to go
Shooting
Competitive
7.5
/ 10
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Shooting?

Shooting measures shot selection, mechanics, timing, and the ability to create and finish quality attempts.

Score 7.5Competitive
Athlete performs at a level that creates advantages in competitive play. Skills are weapons, not just competencies. Coaches build around them.
Season Growth
+0.85
from 6.45 to 7.5
Next Milestone
0.50 pts
Standout: target 8
All Milestones
Building · target 2.5
Reached or in range.
Reached
Developing · target 4
Reached or in range.
Reached
Capable · target 5
Reached or in range.
Reached
Consistent · target 6
Reached or in range.
Reached
Competitive · target 7
Reached or in range.
Reached
Standout · target 8
0.50 to go
0.50 to go
Elite · target 9
1.50 to go
1.50 to go
Skill Group
Detailed skills in the Shooting group.
Shooting overview score
Shot Accuracy & Placement
Part of Shooting
7.38
Competitive

Shoots into tight windows with intention. Far-post placement. Shot selection under pressure is excellent.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.62 to go
Shot Power & Technique
Part of Shooting
7.62
Competitive

Powerful shots from outside the box with real placement. Goalkeepers can't just position — they have to react.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.38 to go
Movement & Off-Ball
Competitive
7.8
/ 10
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Movement & Off-Ball?

Movement & Off-Ball measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.

Score 7.8Competitive
Athlete performs at a level that creates advantages in competitive play. Skills are weapons, not just competencies. Coaches build around them.
Season Growth
+0.85
from 6.75 to 7.8
Next Milestone
0.20 pts
Standout: target 8
All Milestones
Building · target 2.5
Reached or in range.
Reached
Developing · target 4
Reached or in range.
Reached
Capable · target 5
Reached or in range.
Reached
Consistent · target 6
Reached or in range.
Reached
Competitive · target 7
Reached or in range.
Reached
Standout · target 8
0.20 to go
0.20 to go
Elite · target 9
1.20 to go
1.20 to go
Skill Group
Detailed skills in the Movement & Off-Ball group.
Movement & Off-Ball overview score
Off-Ball Runs & Timing
Part of Movement & Off-Ball
7.68
Competitive

Movement creates goal-scoring opportunities from nothing. Runs are a tactical weapon.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.32 to go
Pressing & Defensive Shape
Part of Movement & Off-Ball
7.92
Competitive

Leads the press. Forces mistakes through structure. Defensive shape under pressure looks organized.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.08 to go
Defending
Competitive
7.6
/ 10
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Defending?

Defending measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.

Score 7.6Competitive
Athlete performs at a level that creates advantages in competitive play. Skills are weapons, not just competencies. Coaches build around them.
Season Growth
+0.85
from 6.55 to 7.6
Next Milestone
0.40 pts
Standout: target 8
All Milestones
Building · target 2.5
Reached or in range.
Reached
Developing · target 4
Reached or in range.
Reached
Capable · target 5
Reached or in range.
Reached
Consistent · target 6
Reached or in range.
Reached
Competitive · target 7
Reached or in range.
Reached
Standout · target 8
0.40 to go
0.40 to go
Elite · target 9
1.40 to go
1.40 to go
Skill Group
Detailed skills in the Defending group.
Defending overview score
1v1 Defending
Part of Defending
7.48
Competitive

Wins the majority of individual defensive duels. A player opponents have to account for tactically.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.52 to go
Defensive Positioning & Organization
Part of Defending
7.72
Competitive

Organizes the defense at a team level. Eliminates chances through positioning before they become threats.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.28 to go
Decision-Making
Competitive
7.45
/ 10
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Decision-Making?

Decision-Making measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.

Score 7.45Competitive
Athlete performs at a level that creates advantages in competitive play. Skills are weapons, not just competencies. Coaches build around them.
Season Growth
+0.85
from 6.4 to 7.45
Next Milestone
0.55 pts
Standout: target 8
All Milestones
Building · target 2.5
Reached or in range.
Reached
Developing · target 4
Reached or in range.
Reached
Capable · target 5
Reached or in range.
Reached
Consistent · target 6
Reached or in range.
Reached
Competitive · target 7
Reached or in range.
Reached
Standout · target 8
0.55 to go
0.55 to go
Elite · target 9
1.55 to go
1.55 to go
Skill Group
Detailed skills in the Decision-Making group.
Decision-Making overview score
Decision Speed
Part of Decision-Making
7.33
Competitive

Pre-programmed reads — decisions look instant because they start before the play develops.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.67 to go
Decision Quality
Part of Decision-Making
7.57
Competitive

Makes the right decision even in complex, multi-option situations. Decision-making is a primary competitive differentiator.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.43 to go
Strength & Power
Competitive
7.7
/ 10
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Strength & Power?

Strength & Power measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.

Score 7.7Competitive
Athlete performs at a level that creates advantages in competitive play. Skills are weapons, not just competencies. Coaches build around them.
Season Growth
+0.85
from 6.65 to 7.7
Next Milestone
0.30 pts
Standout: target 8
All Milestones
Building · target 2.5
Reached or in range.
Reached
Developing · target 4
Reached or in range.
Reached
Capable · target 5
Reached or in range.
Reached
Consistent · target 6
Reached or in range.
Reached
Competitive · target 7
Reached or in range.
Reached
Standout · target 8
0.30 to go
0.30 to go
Elite · target 9
1.30 to go
1.30 to go
Skill Group
Detailed skills in the Strength & Power group.
Strength & Power overview score
Lower Body Power
Part of Strength & Power
7.58
Competitive

Explosive lower body in game situations. Jump height, sprint power, and drive strength are all above peer average.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.42 to go
Upper Body Power & Core
Part of Strength & Power
7.82
Competitive

Arm strength and core stability are functional weapons — throwing velocity, contact resistance, and trunk control.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.18 to go
Latest Session Note
Coach RileyMar 31
7.6/10
Aria looked sharp in the flow of play. Ball Control and Movement & Off-Ball were the clearest separators in this session and gave them more control over the game. The next push is Decision-Making and Shooting so that level holds when the pace lifts, the decisions get tighter, and the game becomes less forgiving.
Overall Development Assessment
UpLVL Assessment
Generated from 6 session notes · 8 skills tracked
×
Ball Control and Movement & Off-Ball are the clearest performance drivers in Aria's profile right now, and that supports cleaner possession, better tempo, and more dependable decisions over the course of a match. The biggest ceiling-raiser to watch next is Decision-Making and Shooting. As those areas rise, her game should look more complete on both sides of the ball.
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