UpLVL
Sunburst Flag 12U
Luca Bryant
Report
Luca's latest progress
Tuesday, March 31, 2026
Competitive
Luca
Luca Bryant
Sunburst Flag 12U
Overall
7.31
+1.11 this season
Season Growth
+1.11
from 6.2 to 7.31/10
Milestones Reached
30
Across current tracked skills
Top Skill
7.67
Pre-Snap Reads & Anticipation
Biggest Gain
+0.85
Throwing & Decision-Making
Report Summary
Areas of Strength
Throwing & Decision-Making and Decision-Making are already showing up as meaningful strengths in live game-speed reps, and those strengths are beginning to raise the quality of every rep. The next unlock is Defense and Strength & Power.
Areas of Focus
Defense and Strength & Power are the clearest areas to keep building. Sharpening that should help reads and reactions become more reliable.
Season Progression
Nov 3Dec 1Jan 5Feb 2Mar 2Mar 317.31
Mar 31Average score 7.31/10
Skill Profile
246810Throwing &Decision-MakingReceiving &Route RunningBall Carrying& EvasionDefenseDecisionMakingStrength& Power
Throwing & Decision-Making
Competitive
7.55
/10
Throwing & Decision-Making measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.
Next
Standout(8)0.45 away
Baseline (dashed)CurrentGrid: 2, 4, 6, 8, 10
Closest Milestones
top 5 by proximity
Flag Pulling & Containment
NextCompetitive
6.98
0.0 away
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Pre-Snap Reads & Anticipation
NextStandout
7.67
0.3 away
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Throwing & Decision-Making
NextStandout
7.55
0.5 away
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Decision Quality
NextStandout
7.52
0.5 away
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Throwing Accuracy
NextStandout
7.43
0.6 away
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Skill Development Breakdown
Throwing & Decision-Making
Competitive
7.55
/ 10
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Throwing & Decision-Making?

Throwing & Decision-Making measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.

Score 7.55Competitive
Athlete performs at a level that creates advantages in competitive play. Skills are weapons, not just competencies. Coaches build around them.
Season Growth
+0.85
from 6.5 to 7.55
Next Milestone
0.45 pts
Standout: target 8
All Milestones
Building · target 2.5
Reached or in range.
Reached
Developing · target 4
Reached or in range.
Reached
Capable · target 5
Reached or in range.
Reached
Consistent · target 6
Reached or in range.
Reached
Competitive · target 7
Reached or in range.
Reached
Standout · target 8
0.45 to go
0.45 to go
Elite · target 9
1.45 to go
1.45 to go
Skill Group
Detailed skills in the Throwing & Decision-Making group.
Throwing & Decision-Making overview score
Throwing Accuracy
Part of Throwing & Decision-Making
7.43
Competitive

Throwing accuracy is a primary weapon. Puts the ball exactly where receivers can score.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.57 to go
Pre-Snap Reads & Anticipation
Part of Throwing & Decision-Making
7.67
Competitive

Reads and adjusts at the line. Anticipatory throws create touchdowns.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.33 to go
Receiving & Route Running
Competitive
7.35
/ 10
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Receiving & Route Running?

Route running is a primary weapon. Hard to cover. Creates scoring for self and opens space for teammates.

Score 7.35Competitive
Athlete performs at a level that creates advantages in competitive play. Skills are weapons, not just competencies. Coaches build around them.
Season Growth
+0.75
from 6.45 to 7.35
Next Milestone
0.65 pts
Standout: target 8
All Milestones
Building · target 2.5
Reached or in range.
Reached
Developing · target 4
Reached or in range.
Reached
Capable · target 5
Reached or in range.
Reached
Consistent · target 6
Reached or in range.
Reached
Competitive · target 7
Reached or in range.
Reached
Standout · target 8
0.65 to go
0.65 to go
Elite · target 9
1.65 to go
1.65 to go
Ball Carrying & Evasion
Competitive
7.25
/ 10
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Ball Carrying & Evasion?

Evasion is a primary offensive weapon. Open-field runs and yards after catch are consistently productive.

Score 7.25Competitive
Athlete performs at a level that creates advantages in competitive play. Skills are weapons, not just competencies. Coaches build around them.
Season Growth
+0.75
from 6.35 to 7.25
Next Milestone
0.75 pts
Standout: target 8
All Milestones
Building · target 2.5
Reached or in range.
Reached
Developing · target 4
Reached or in range.
Reached
Capable · target 5
Reached or in range.
Reached
Consistent · target 6
Reached or in range.
Reached
Competitive · target 7
Reached or in range.
Reached
Standout · target 8
0.75 to go
0.75 to go
Elite · target 9
1.75 to go
1.75 to go
Defense
Competitive
7.1
/ 10
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Defense?

Defense measures how well the athlete protects space, stays disciplined, and disrupts the opponent without losing shape.

Score 7.1Competitive
Athlete performs at a level that creates advantages in competitive play. Skills are weapons, not just competencies. Coaches build around them.
Season Growth
+0.85
from 6.05 to 7.1
Next Milestone
0.90 pts
Standout: target 8
All Milestones
Building · target 2.5
Reached or in range.
Reached
Developing · target 4
Reached or in range.
Reached
Capable · target 5
Reached or in range.
Reached
Consistent · target 6
Reached or in range.
Reached
Competitive · target 7
Reached or in range.
Reached
Standout · target 8
0.90 to go
0.90 to go
Elite · target 9
1.90 to go
1.90 to go
Skill Group
Detailed skills in the Defense group.
Defense overview score
Flag Pulling & Containment
Part of Defense
6.98
Consistent

Reliable flag puller. Approach is disciplined. Rarely misses in open space.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Competitive · 0.02 to go
Coverage
Part of Defense
7.22
Competitive

Lockdown coverage at their level. Creates disruption through aggressive positioning.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.78 to go
Decision-Making
Competitive
7.4
/ 10
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Decision-Making?

Decision-Making measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.

Score 7.4Competitive
Athlete performs at a level that creates advantages in competitive play. Skills are weapons, not just competencies. Coaches build around them.
Season Growth
+0.85
from 6.35 to 7.4
Next Milestone
0.60 pts
Standout: target 8
All Milestones
Building · target 2.5
Reached or in range.
Reached
Developing · target 4
Reached or in range.
Reached
Capable · target 5
Reached or in range.
Reached
Consistent · target 6
Reached or in range.
Reached
Competitive · target 7
Reached or in range.
Reached
Standout · target 8
0.60 to go
0.60 to go
Elite · target 9
1.60 to go
1.60 to go
Skill Group
Detailed skills in the Decision-Making group.
Decision-Making overview score
Decision Speed
Part of Decision-Making
7.28
Competitive

Pre-programmed reads — decisions look instant because they start before the play develops.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.72 to go
Decision Quality
Part of Decision-Making
7.52
Competitive

Makes the right decision even in complex, multi-option situations. Decision-making is a primary competitive differentiator.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.48 to go
Strength & Power
Competitive
7.2
/ 10
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Strength & Power?

Strength & Power measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.

Score 7.2Competitive
Athlete performs at a level that creates advantages in competitive play. Skills are weapons, not just competencies. Coaches build around them.
Season Growth
+0.85
from 6.15 to 7.2
Next Milestone
0.80 pts
Standout: target 8
All Milestones
Building · target 2.5
Reached or in range.
Reached
Developing · target 4
Reached or in range.
Reached
Capable · target 5
Reached or in range.
Reached
Consistent · target 6
Reached or in range.
Reached
Competitive · target 7
Reached or in range.
Reached
Standout · target 8
0.80 to go
0.80 to go
Elite · target 9
1.80 to go
1.80 to go
Skill Group
Detailed skills in the Strength & Power group.
Strength & Power overview score
Lower Body Power
Part of Strength & Power
7.08
Competitive

Explosive lower body in game situations. Jump height, sprint power, and drive strength are all above peer average.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.92 to go
Upper Body Power & Core
Part of Strength & Power
7.32
Competitive

Arm strength and core stability are functional weapons — throwing velocity, contact resistance, and trunk control.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
Season Growth
+0.85
Next Step
Standout · 0.68 to go
Latest Session Note
Coach RileyMar 31
7.2/10
Luca looked more decisive in traffic. Throwing & Decision-Making and Decision-Making were the clearest separators in this session and gave them more control over the game. The next push is Defense and Strength & Power so that level holds when the pace lifts, the decisions get tighter, and the game becomes less forgiving.
Overall Development Assessment
UpLVL Assessment
Generated from 6 session notes · 6 skills tracked
×
Throwing & Decision-Making and Decision-Making are the clearest performance drivers in Luca's profile right now, and that is helping her play faster, stay cleaner under pressure, and create more useful outcomes in space. The biggest ceiling-raiser to watch next is Defense and Strength & Power. As those pieces continue to rise, her overall game should look more dangerous and more controlled.
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