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Sunburst Flag 12U
Sunburst Flag 12U
Mason Hayes
Tuesday, March 31, 2026CompetitiveTransition Stage
Mason Hayes
Mason Hayes
Sunburst Flag 12U
Coach: Coach Riley
Overall Rating
7.63
Competitive
Transition Stage
First report this season
Skills
4
skills tracked
Top
Receiving & Route Running
7.85 · Competitive
Growth
+0.95
Throwing & Decision-Making moved +0.95
Plan
Defense
12 minutes block
Sessions
6
sessions tracked
Overall Stage
Competitive
Transition Stage
Mason's strongest signal: Receiving & Route Running
Next jump: Defense

Receiving & Route Running and Ball Carrying & Evasion are already showing up as meaningful strengths in live game-speed reps, and those strengths are beginning to raise the quality of every rep. The next jump is Defense.

Strength Signal
Receiving & Route Running
Rating
7.85
Milestone
Competitive
Target
Standout

Mason is doing well with receiving & route running, and that strength is starting to show up in more live reps. The goal is to keep making it reliable when the pace rises.

Development Lever
Defense
Rating
7.48
Milestone
Competitive
Target
Standout

Mason needs to keep developing defense so this part of the game becomes more consistent under pressure. The next step is cleaner reps that hold up at game speed.

Development Progression
Mason's Progress Over Time

A Season view of how Mason is trending over time.

Nov 3Dec 1Jan 5Feb 2Mar 2Mar 317.63
Mar 31Average score 7.63/10
Skill Profile
Where Mason Is Strongest

See the strongest skill groups and the clearest room to grow.

Skill Profile
Throwing &Decision-MakingReceiving &Route RunningBall Carrying& EvasionDefense
Throwing & Decision-Making
Competitive milestone
7.62
rating
Competitive
Throwing & Decision-Making measures how reliably the athlete performs this part of the game when the pace, pressure,...
Next
Standout(8)0.38 away
Baseline (dashed)CurrentGrid: 2, 4, 6, 8, 10
Train At Home

Mason's Skill Build: Defense

Your drill this week: Mirror Shadowing Drill

12 minutes1-2 Players
Mirror Shadowing Drill
Defense
WRDB
Legend
player
cones
ball
movement path
How It Works

Develop lateral footwork and hip positioning so defenders can stay in front of a receiver before the ball is snapped.

What You Need
conesflags
Mindset Rep
Commitment Cue

Pick the cue that tells you when to go. Say it quietly before the rep starts.

Your Focus

Good coverage begins before the pass is thrown — defenders who can mirror movement stay in optimal flag-pulling position.

1
Set Up

Two players face each other across a 3-yard gap; one is the receiver moving laterally, one is the defender mirroring.

2
Run The Rep
A.
Receiver moves left and right within a 5-yard zone; defender mirrors using a lateral shuffle, staying between the receiver and the goal line.
B.
Coach blows whistle to freeze, defender's position is evaluated: are they between the receiver and the end zone?
3
Check It

Don't cross your feet, stay in a shuffle

Goal

You're there when you stay in front of the receiver the whole way, feet moving, hips facing them, not crossing over.

Helpful Cues
Don't cross your feet, stay in a shuffleMatch every move with a move, never fall behindHead up and hips square to the receiver
UPLVL IT

Receiver can also move forward and backward, not just laterally, making the mirror more complex.

Source: NFL FLAG Way to Play Coaches Guide
UpLVL Assessment
6 session notes and 4 skills interpreted for Mason's development
UpLVL
Mason looked more decisive in traffic, and Receiving & Route Running and Ball Carrying & Evasion are starting to show up in the moments that matter. Those strengths are giving Mason more control in games, which is helping her play faster, stay cleaner under pressure, and create more useful outcomes in space. Mason is in the competitive range, with Receiving & Route Running is leading the way, and Throwing & Decision-Making has made the biggest recent jump. Because Mason has been moving in the right direction, the next push is Defense and Throwing & Decision-Making, especially as the pace rises and decisions have to happen faster. If that work keeps moving toward the current strengths, Mason's game should feel more complete, more balanced, and more repeatable from one session to the next.
Guide
How To Read The Ratings

Each skill gets a 1-10 rating that maps to a milestone, helping track skill development and player growth over time.

Skill Milestones

Milestones show progress in a specific skill. Players usually move through milestones with age, practice, and better game understanding.

Overall Development Stage

Stages describe the player's broader development level. They are based on the overall rating, which averages the skill ratings in the report.

A player can be at different milestones in different skills while still having one overall stage for the report. The value is seeing what changed from one evaluation to the next.

Hover or tap any stage or milestone below for the parent-facing meaning.
Early StageOverall stageMilestones 1-2Ratings 1-3.99

The player is building the base. Coaches are looking for understanding, effort, and cleaner reps before expecting the skill to show up consistently in games.

Skill Development Breakdown
Mason's Skill Development

Open a skill to see the rating, growth, and next milestone.

Throwing & Decision-Making
Competitive milestone
7.62
rating
Competitive
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Throwing & Decision-Making?

Throwing & Decision-Making measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.

Rating 7.62 · Competitive
The skill creates real advantages in play. It impacts outcomes, holds up against stronger opposition, and becomes part of how the athlete wins.
First Report
No prior report to compare
Next Milestone
0.38 pts
Standout: target 8
Skill Group
Detailed skills in the Throwing & Decision-Making group.
Throwing & Decision-Making overview rating
Throwing Accuracy
Part of Throwing & Decision-Making
7.5
Competitive

Throwing accuracy is a primary weapon. Puts the ball exactly where receivers can score.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
First Report
No prior report to compare
Next Milestone
Standout: target 8
Pre-Snap Reads & Anticipation
Part of Throwing & Decision-Making
7.74
Competitive

Reads and adjusts at the line. Anticipatory throws create touchdowns.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
First Report
No prior report to compare
Next Milestone
Standout: target 8
Receiving & Route Running
Competitive milestone
7.85
rating
Competitive
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Receiving & Route Running?

Route running is a primary weapon. Hard to cover. Creates scoring for self and opens space for teammates.

Rating 7.85 · Competitive
The skill creates real advantages in play. It impacts outcomes, holds up against stronger opposition, and becomes part of how the athlete wins.
First Report
No prior report to compare
Next Milestone
0.15 pts
Standout: target 8
Ball Carrying & Evasion
Competitive milestone
7.75
rating
Competitive
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Ball Carrying & Evasion?

Evasion is a primary offensive weapon. Open-field runs and yards after catch are consistently productive.

Rating 7.75 · Competitive
The skill creates real advantages in play. It impacts outcomes, holds up against stronger opposition, and becomes part of how the athlete wins.
First Report
No prior report to compare
Next Milestone
0.25 pts
Standout: target 8
Defense
Competitive milestone
7.48
rating
Competitive
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Defense?

Defense measures how well the athlete protects space, stays disciplined, and disrupts the opponent without losing shape.

Rating 7.48 · Competitive
The skill creates real advantages in play. It impacts outcomes, holds up against stronger opposition, and becomes part of how the athlete wins.
First Report
No prior report to compare
Next Milestone
0.52 pts
Standout: target 8
Skill Group
Detailed skills in the Defense group.
Defense overview rating
Flag Pulling & Containment
Part of Defense
7.36
Competitive

Defensive threat in open space. Opponents avoid their side when possible.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
First Report
No prior report to compare
Next Milestone
Standout: target 8
Coverage
Part of Defense
7.6
Competitive

Lockdown coverage at this standard. Creates disruption through aggressive positioning.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
First Report
No prior report to compare
Next Milestone
Standout: target 8
Latest Session Note
Coach RileyMar 31
Rating 7.7
Mason looked more decisive in traffic. Receiving & Route Running and Ball Carrying & Evasion were the clearest separators in this session and created more control in the game. The next push is Defense and Throwing & Decision-Making so that level holds when the pace lifts, the decisions get tighter, and the game becomes less forgiving.
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