
Current-season progress across this season's logged sessions.
Each skill is scored on a 10-point scale and grouped into 8 milestone levels that show current development.
Ball HandlingCompetitive7.75/ 10⌄FOUBUIDEVCAPCONCOMSTAELI
Ball Handling measures control, pace, change of direction, and how well the athlete protects the ball under pressure.
Primary hand dribbling is a weapon — creates opportunities through skill alone.
Truly two-handed. Dribble move combinations that beat live defenders.
ShootingCompetitive7.55/ 10⌄FOUBUIDEVCAPCONCOMSTAELI
Shooting measures shot selection, mechanics, timing, and the ability to create and finish quality attempts.
A shooter teammates want to find. High percentage from multiple spots. Shot is a primary team weapon.
Off-dribble shooting creates real mismatches. Step-back, pull-up, floater — multiple options.
FinishingCompetitive7.45/ 10⌄FOUBUIDEVCAPCONCOMSTAELI
Finishing measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.
Layup package is a primary weapon. Creates angles that force defenders into foul trouble.
Finishes through contact consistently. Drawing fouls is intentional. Hard to stop in the paint.
Passing & Court VisionCompetitive7.3/ 10⌄FOUBUIDEVCAPCONCOMSTAELI
Passing creates offensive advantages. Sees the second pass. Defense has to account for the passing threat.
DefenseCompetitive7.6/ 10⌄FOUBUIDEVCAPCONCOMSTAELI
Defense measures how well the athlete protects space, stays disciplined, and disrupts the opponent without losing shape.
A player opponents don't want to face 1v1. Defense is a competitive weapon — changes game outcomes.
Reads the court defensively. Rotations are early and correct. Rebounding is a primary contribution.
Decision-MakingCompetitive7.4/ 10⌄FOUBUIDEVCAPCONCOMSTAELI
Decision-Making measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.
Pre-programmed reads — decisions look instant because they start before the play develops.
Makes the right decision even in complex, multi-option situations. Decision-making is a primary competitive differentiator.
Strength & PowerCompetitive7.25/ 10⌄FOUBUIDEVCAPCONCOMSTAELI
Strength & Power measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.
Explosive lower body in game situations. Jump height, sprint power, and drive strength are all above peer average.
Arm strength and core stability are functional weapons — throwing velocity, contact resistance, and trunk control.