UpLVL
Sunburst Hoops 2028
Sunburst Hoops 2028
Mila Carter
Tuesday, March 31, 2026StandoutAdvanced Stage
Mila Carter
Mila Carter
Sunburst Hoops 2028
Coach: Coach Taylor
Overall Rating
8.25
Standout
Advanced Stage
First report this season
Skills
5
skills tracked
Top
Weak Hand & Dribble Moves
8.67 · Standout
Growth
+0.85
Ball Handling moved +0.85
Plan
Shooting
12 minutes block
Sessions
6
sessions tracked
Overall Stage
Standout
Advanced Stage
Mila's strongest signal: Weak Hand & Dribble Moves
Next jump: Shooting

Ball Handling and Defense are already showing up as meaningful strengths in live field situations, and those strengths are beginning to raise the quality of every rep. The next jump is Shooting.

Strength Signal
Weak Hand & Dribble Moves
Rating
8.67
Milestone
Standout
Target
Elite

Mila is doing well with weak hand & dribble moves, and that strength is starting to show up in more live reps. The goal is to keep making it reliable when the pace rises.

Development Lever
Shooting
Rating
7.98
Milestone
Competitive
Target
Standout

Mila needs to keep developing shooting so this part of the game becomes more consistent under pressure. The next step is cleaner reps that hold up at game speed.

Development Progression
Mila's Progress Over Time

A Season view of how Mila is trending over time.

Nov 3Dec 1Jan 5Feb 2Mar 2Mar 318.25
Mar 31Average score 8.25/10
Skill Profile
Where Mila Is Strongest

See the strongest skill groups and the clearest room to grow.

Skill Profile
Ball HandlingShootingFinishingPassing &Court VisionDefense
Ball Handling
Standout milestone
8.55
rating
Standout
Ball Handling measures control, pace, change of direction, and how well the athlete protects the ball under pressure.
Next
Elite(9)0.45 away
Baseline (dashed)CurrentGrid: 2, 4, 6, 8, 10
Train At Home

Mila's Skill Build: Shooting

Your drill this week: Pull-Up Jumper Off the Dribble

12 minutes1-2 Players
Pull-Up Jumper Off the Dribble
Shooting
P
Legend
player
ball
movement path
How It Works

Develop the pull-up jumper mechanics: gather, jump stop or 1-2 step, and release at the peak of the jump.

What You Need
basketballhoop
Mindset Rep
Commitment Cue

Pick the cue that tells you when to go. Say it quietly before the rep starts.

Your Focus

The pull-up jumper is the most versatile scoring weapon in basketball because it works against any defense — helping or backing off.

1
Set Up

Attack from the wing with 2 dribbles and pulls up at the elbow for a jump shot.

2
Run The Rep
A.
Focus on: gather step into a balanced base, jump straight up (not forward), peak-of-jump release.
B.
Alternate sides: right wing pull-up right elbow, left wing pull-up left elbow.
3
Check It

Gather before the jump, rushing makes the shot off-balance

Goal

Success is a pull-up that releases at the peak of your jump, if you're releasing on the way up or the way down, the timing isn't there yet.

Helpful Cues
Gather before the jump, rushing makes the shot off-balanceJump straight up, not into the defenderRelease at the very top, not on the way up
UPLVL IT

Add a defender stepping up to take the pull-up, player must sell the drive first.

Source: USA Basketball Player Development Curriculum
UpLVL Assessment
6 session notes and 5 skills interpreted for Mila's development
UpLVL
Mila looked more composed in the flow of play, and Ball Handling and Defense are starting to show up in the moments that matter. Those strengths are giving Mila more control in games, which is helping her play with more control, better timing, and more reliable execution in live situations. Mila is in the standout range, with Ball Handling is leading the way. Because Mila has been moving in the right direction, the next push is Shooting and Finishing, especially as the pace rises and decisions have to happen faster. If that work keeps moving toward the current strengths, Mila's game should feel more complete, more balanced, and more repeatable from one session to the next. That next step should also keep decision-making in view, so the work reflects what is showing up in play as well as the ratings.
Guide
How To Read The Ratings

Each skill gets a 1-10 rating that maps to a milestone, helping track skill development and player growth over time.

Skill Milestones

Milestones show progress in a specific skill. Players usually move through milestones with age, practice, and better game understanding.

Overall Development Stage

Stages describe the player's broader development level. They are based on the overall rating, which averages the skill ratings in the report.

A player can be at different milestones in different skills while still having one overall stage for the report. The value is seeing what changed from one evaluation to the next.

Hover or tap any stage or milestone below for the parent-facing meaning.
Early StageOverall stageMilestones 1-2Ratings 1-3.99

The player is building the base. Coaches are looking for understanding, effort, and cleaner reps before expecting the skill to show up consistently in games.

Skill Development Breakdown
Mila's Skill Development

Open a skill to see the rating, growth, and next milestone.

Ball Handling
Standout milestone
8.55
rating
Standout
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Ball Handling?

Ball Handling measures control, pace, change of direction, and how well the athlete protects the ball under pressure.

Rating 8.55 · Standout
This skill is a clear differentiator. It stands out to coaches, opponents, and parents because the quality is visibly ahead of the typical standard.
First Report
No prior report to compare
Next Milestone
0.45 pts
Elite: target 9
Skill Group
Detailed skills in the Ball Handling group.
Ball Handling overview rating
Primary Hand Control
Part of Ball Handling
8.43
Standout

Elite ball handling under pressure. Breaks down defenses through individual skill.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
First Report
No prior report to compare
Next Milestone
Elite: target 9
Weak Hand & Dribble Moves
Part of Ball Handling
8.67
Standout

Weak hand is as good as strong hand in game situations. Dribble creativity creates scoring for self and teammates.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
First Report
No prior report to compare
Next Milestone
Elite: target 9
Shooting
Competitive milestone
7.98
rating
Competitive
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Shooting?

Shooting measures shot selection, mechanics, timing, and the ability to create and finish quality attempts.

Rating 7.98 · Competitive
The skill creates real advantages in play. It impacts outcomes, holds up against stronger opposition, and becomes part of how the athlete wins.
First Report
No prior report to compare
Next Milestone
0.02 pts
Standout: target 8
Skill Group
Detailed skills in the Shooting group.
Shooting overview rating
Catch & Shoot
Part of Shooting
7.86
Competitive

A shooter teammates want to find. High percentage from multiple spots. Shot is a primary team weapon.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
First Report
No prior report to compare
Next Milestone
Standout: target 8
Off-Dribble Shooting
Part of Shooting
8.1
Standout

Off-dribble shooting is a primary weapon. Creates shots from nothing.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
First Report
No prior report to compare
Next Milestone
Elite: target 9
Finishing
Standout milestone
8.12
rating
Standout
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Finishing?

Finishing measures how reliably the athlete performs this part of the game when the pace, pressure, and decision-making demands are real.

Rating 8.12 · Standout
This skill is a clear differentiator. It stands out to coaches, opponents, and parents because the quality is visibly ahead of the typical standard.
First Report
No prior report to compare
Next Milestone
0.88 pts
Elite: target 9
Skill Group
Detailed skills in the Finishing group.
Finishing overview rating
Layup Package
Part of Finishing
8
Standout

Elite finishing around the rim. Full range of layup angles. Opponents struggle to contest effectively.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
First Report
No prior report to compare
Next Milestone
Elite: target 9
Contact Finishing
Part of Finishing
8.24
Standout

Contact finishing is a defining characteristic. Gets to the line repeatedly.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
First Report
No prior report to compare
Next Milestone
Elite: target 9
Passing & Court Vision
Standout milestone
8.18
rating
Standout
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Passing & Court Vision?

Passing creates offensive advantages. Sees the second pass. Defense has to account for the passing threat.

Rating 8.18 · Standout
This skill is a clear differentiator. It stands out to coaches, opponents, and parents because the quality is visibly ahead of the typical standard.
First Report
No prior report to compare
Next Milestone
0.82 pts
Elite: target 9
Defense
Standout milestone
8.4
rating
Standout
FOU
BUI
DEV
CAP
CON
COM
STA
ELI
What is Defense?

Defense measures how well the athlete protects space, stays disciplined, and disrupts the opponent without losing shape.

Rating 8.4 · Standout
This skill is a clear differentiator. It stands out to coaches, opponents, and parents because the quality is visibly ahead of the typical standard.
First Report
No prior report to compare
Next Milestone
0.60 pts
Elite: target 9
Skill Group
Detailed skills in the Defense group.
Defense overview rating
On-Ball Defense
Part of Defense
8.28
Standout

Elite on-ball defender. Changes offensive game plans. Opponents struggle to create in their direction.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
First Report
No prior report to compare
Next Milestone
Elite: target 9
Help Defense & Rebounding
Part of Defense
8.52
Standout

Help defense and rebounding are defining characteristics. Defensive presence impacts the whole team.

FOU
BUI
DEV
CAP
CON
COM
STA
ELI
First Report
No prior report to compare
Next Milestone
Elite: target 9
Latest Session Note
Coach TaylorMar 31
Rating 8.2
Mila looked more composed in the flow of play. Ball Handling and Defense were the clearest separators in this session and created more control in the game. The next push is Shooting and Finishing so that level holds when the pace lifts, the decisions get tighter, and the game becomes less forgiving.
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